Beau Marwaha

Beau Marwaha

Software Engineer ♦ Game Developer

Projects

Asteroids Reloaded Tile

Asteroids
A 2D Unity Space Game

Asteroids Reloaded

Role: All
Language: C#
Date Developed: November 2016

Asteroids Reloaded is a reimagining of the original 1979 game of Asteroids. In this version, the player has three lives to fight through five waves of enemies with each wave harder than the last. Should the player make it through all the waves without losing all their lives they win the game.

This solo project was created in Unity 5 with C# scripts for my Interactive Media Development course. The full GitHub repository can be found here: Link

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Animal Stackers Tile

Animal Stackers
A 3D Unity Stacking Game

Animal Stackers

Role: UI/General Programmer
Language: C#
Date Developed: November 2016 - Now

Animal Stackers is a 3D family friendly geometric animal stacking game. The goal is to stack the most 3D Tetris-like animals on a platform without them falling off. The more animals the player stacks on the platform the more points they earn. If an animal falls off the stack they player loses a life. The game is over when all lives are lost.

This group project was created in Unity 5 with C# scripts for the 2016 RIT ImagineCup Hackathon were it was awarded Best 3D Game Play. The full GitHub repository can be found here: Link

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Feeding Frenzy Tile

Feeding Frenzy
An Interactive HTML5 JavaScript Game

Feeding Frenzy

Role: All
Language: HTML5, CSS, JavaScript
Date Developed: October 2016

Feeding Frenzy is an interactive JavaScript web game in which the player uses the mouse to move a shark around the screen in order to eat the most fish. The player earns points for every fish the shark eats and gets time added to their timer for each wave of fish they eat. The game is over when the time runs out.

This solo web project was created using HTML5, CSS, and JavaScript for my Web Design & Implementation course. The full game can be found here: Link
*Please note the game functions best in the Chrome and Firefox browsers

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Othello Tile

Othello
A 2-Player Java Board Game

Othello

Role: All
Language: Java
Date Developed: January 2016

Othello is a digital recreation of the board game by the same name. The game is played by two players who take turns placing pieces on the board while trying to capture their opponent's pieces. The player with the most pieces of their color on the board at the end of the game is the winner.

This solo project was created in Java within the NetBeans coding environment as a personal project. The full GitHub repository can be found here: Link

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Mascot Mayhem Tile

Mascot Mayhem
A 2-Player C# Strategy Game

Mascot Mayhem

Role: Lead Programmer
Language: C#
Date Developed: January - May 2016

Mascot Mayhem is a 2D turn-based strategy game. The game is played by two players who have a team of unique units that they control. The players take turns moving their units around the board and attacking the enemy team. The first player to wipe out the enemy team is the winner.

This group project was created in C# within the Visual Studio coding environment using the MonoGame framework for my Game Development and Algorithmic Problem Solving II course. The full GitHub repository can be found here: Link

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About Me

Hello, I'm Beau Marwaha. I am currently a student at the Rochester Institute of Technology working towards a Bachelor of Science in Game Design & Development. Upon graduation I will be looking to enter the professional entertainment technology industry and related areas. I am an Eagle Scout.

Contact Me

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